APHE are proud to announce the winners of this year’s OffSpring Photomeet Bursary!
Congratulations to all the winners. You can view their work below and find out more.
“Born in County Durham in 1995, I am currently living in Hartlepool and studying fine art photography at Cleveland Collage of Art and Design. I have consistently been interested in visual culture, having studied photography and sociology at A-level and have a passion and appreciation for collecting and curating photographs. I am currently interested in curation and enjoy visiting exhibitions. Tim Walker’s Dreamscapes and the work of Lorna Simpson at Baltic Gateshead have inspired my work. I am influenced by the work of Saul Leiter, Vivian Maier and Stephen Gill and for my dissertation am researching issues surrounding feminism in social media.
My work is led by a sympathetic use of available light to create visually captivating documentary still life and portrait images. Approaching subjects sensitively and using the camera as an alternative way of seeing and interpreting reality is important to my work. With a love and knowledge of both traditional and digital photographic techniques, I am interested in the concept of aftermath, both visually and psychologically. My most resent work Moorland Fire has involved collecting and observing objects to create future evidence. Through an earlier project Memory, childhood memories have been recorded in visual form by photographing my grandparents.”
“It is my aim for this series to challenge the conventions of what is defined as a fashion photograph, questioning whether a model or garment is required to be present within the image. The project also explores the deeper issues surrounding the production of clothing and the ethics of fashion. It acts as an abstract documentation of my process of designing, producing and displaying unique items of clothing.”
“Amongst others, my work seeks to demonstrate the impact virtual reality has caused on our perceptive conception.
As such, by photographing conventional materials such as wire, tin foil, and other materials, I was aiming to create a series of landscapes which might appear to mimic the appearance of digital rendered terrain maps, a technology commonly used in the development of simulative endeavors video-games, cartographic studies and more.
Another important aspect of my overall practice, I consider to be the notion of human and non-human adaption, thus exploring this term in broader sense in order to find a more solid relationship between our world’s matter and its transitional existence.”